I design immersive environments for themed entertainment and real-time interactive systems, where story, space, and technology work together to create meaningful shared moments.
About
I am drawn to immersive design because of the way shared experiences shape how people feel, remember, and connect. I focus on environments built with clear narrative intent and technical rigor.
I started in live performance, first as a performer and later directing and producing large-scale shows. That is where I learned pacing, emotional structure, and how to lead creative teams under pressure while reading an audience in real time.
Over time, my focus expanded into immersive environments. From designing therapeutic XR spaces at FisioHAL to leading real-time production pipelines at ROTU Entertainment, I operate at the intersection of immersive design and interactive systems.
My goal is simple: to build experiences that are emotionally clear, technically sound, and grounded in the guest perspective.
What I Do
Experience Design
Designing guest journeys with clear narrative intent and spatial cohesion.
Experience Development
Supporting projects from concept through implementation while maintaining alignment between story, system, and execution.
Real-Time Prototyping
Building and testing immersive environments to explore interaction, pacing, and technical feasibility.
Now
Currently pursuing an M.S. in Themed Experience to strengthen my foundation in themed entertainment and immersive design.
Focused on contributing to theme parks, exhibitions, and hybrid immersive environments.
Contact
If you are building immersive experiences and looking for thoughtful creative collaboration, let’s connect.